MDL4000 - Media and Digital Literacy
  • Home
  • Intro
    • Description >
      • Topics
    • Readings
    • Assignments
    • Expectations
    • References and Resources
  • Fall Term
    • 1.1 Me and Media >
      • 1.2 Me & Media: Fun-damentals
    • 2.1 Web Literacy >
      • 2.2 Competencies
    • 3.1 Digital Storytelling >
      • 3.2 Connected Learning
    • 4.1 DS: Making Meaning >
      • 4.2 Where are the stories?
    • 5.1 Visual Literacy and S.J. >
      • 5.2 Visual Literacy and CC
    • 6.1 Creating with Purpose >
      • 6.2 Creating - PSA
    • 7.1 Mobile & Learning >
      • 7.2 Fluid Environments
    • 8.1 Makers & Making >
      • 8.2 Making Media
    • 9.1 Media - teacher & learner >
      • 9.2 Media in teaching
  • Winter Term
    • 1.1 New Media & .... >
      • 1. 2 New Media & ....
    • 2.1 Participatory Culture >
      • 2.2 Participatory Culture
    • 3.1 DS: Digging Deeper >
      • 3.2 DS: Digging Deeper
    • 4.1 DS: Tools of the Trade >
      • 4.2 DS: Tools of the Trade
    • 5.1 DS: Process & Plan >
      • 5.2 DS: Process & Plan
    • 6.1 DS: Minds On
    • 7.1 DS: Hands On >
      • 7.2 DS: Hands On
    • 8.1 DS: Reflect & .... >
      • 8.2 DS: ... and Connect
    • 9.1 Assessment Tools >
      • 9.2 DS: Show & Share
  • Student Links
  • Course Blog
  • MDL on Twitter

7.2  Storytelling in Fluid Environments

This week we will focus on the following outcomes. You will:
  • understand moving images as text to be read, understood and produced
  • examine components of moving images and fluid environments
  • identify techniques of persuasion in toy commercials and public service announcements
  • deconstruct moving media messages (commercials and film)
  • create a storyboard from a familiar moving image representation
  • explore mobile environments that support digital storytelling

Required Readings

  • Fluid environments 
  • Transmedia Time: Digital Storytelling (maps, newspapers, comics, etc)

Understanding Moving Images and Fluid Environments

The "Language of Moving Images"

“Put cameras into the hands of young people and you have empowered them to tell stories and to create their own personal narratives. 
It’s that simple.” 
P. 106
This statement by Frank Baker introduces us to the potential and possibilities when providing opportunities for students to engage with moving images. To be a literate member within current context means “one must know how to communicate not just with written and verbal ‘texts’, but with visual and aural texts as well.” (Baker pg. 109) 

Critical viewing entails knowing “what to look for and what to look at” (Baker p. 109). The process includes “analysis, deep reading, deconstruction and production” (Baker p. 109). When teachers remember that television and film is text “designed to be read (analyzed) and produced” they can involve students in a process, as outlined by Renee Hobbs, of accessing, analyzing, creating, reflecting and taking action (Renee Hobbs) with the “language of moving images” (Baker p. 109)


In previous sessions we focused on advertising so we will continue by examining commercials as a story – written, constructed and presented for an intended audience with content, techniques and messages designed to sell a product, idea, issue or organization.  ‘Moving image as text’ will communicate a message from a specific point of view. Authoring choices and techniques are applied to create the intended message. (Baker p. 110)

Analyzing the Language of Moving Images

elements of moving images
Elements of Moving Images
The language of moving images, according to Frank Baker (pg. 111) includes:
  • cameras - positions, pan, and lens
  • lighting – shadows, colours, contrast
  • audio – speaking, music, sound effects, volume, ambient sounds
  • editing – what is included, what is cut out, frequency of images, transition styles
  • setting – where, characteristics, when actions occur
  • actors – who, verbal & nonverbal expressions, makeup, styles of hair, dress, speech

Fluid Environments

fish swimming
Fluid environments are defined by Annette Lamb as places that “use multiple modes of communication to experience and convey a complex, interactive message” where the “strengths of each media create synergy”.  When designing fluid teaching and learning environments, Lamb suggests the key is “connecting students to resources as well as tools for building social and collaborative connections”.  

Teachers who build fluid environments establish structures for safe and manageable exploration, creation and sharing for their students. Teachers can fluidly combine fiction, non-fiction, text & image through “multiple channels of communication” so students explore topics across content areas. (Fluid Environments for Life-Long Learning, A. Lamb website)  

She suggests that educators ask 
  • "What are the big questions?"
  • "What resources will help my students explore the big question or essential ideas?"
  • "How can I share, communicate, and engage students in this message while keeping it connected to the curriculum expectations for media literacy?"


RECALL the techniques used by advertisers to persuade. 
graphic for techniques of persuasion
Picture
Frank Baker (pg. 113) identifies several techniques of persuasion used by toy advertisers
  • cool kids
  • family fun
  • excitement
  • star power
  • bigger is better
  • repetition
  • feel good
  • sounds good
  • what’s missing
  • cartoon characters

Accessing and analyzing toy commercials

In small groups
  • Access the TOY AD ANALYSIS WORKSHEET as found in Media Literacy in the K-12 Classroom page 112.
  • FIRST: View the video to the right using the analysis worksheet. 
  • NEXT: Access one of the following links (based on the groups assigned in class). View one of the tv ads listed below and complete all sections of the analysis worksheet set up in a google spreadsheet for this task.
  1. Mousetrap 
  2. Play Doh
  3. Slinky
  4. Pokemon
  5. Oozinator
  6. Teenage Mutant Ninja Turtles
  7. Tyco Triple Wheels
  8. Electronic Talking Battleship
  9. Operation
​Additional Resources when looking for Ads
  • Toys'R'Us Fabulous 15 for 2013
  • The Seasons 15 Hottest Toys: Watch the TV Ads, 2011
  • 30 Cool Toy Commercials from the 90's
  • The Best Toy ad Internet Advertising Awards and particularly the 2013 Winner of the IAD award Nerf N-Strike Elite and 2014 Winner 'Image 3D'.
What new techniques are applied? What familiar techniques do you see being used?

Visit Frank Baker's website to learn more about toy commercials and link to additional resources, particularly his article titled Toy Ad Tricks - Would You Fall For Them? 
You can also view a series of videos:
  • Buy Me That: Helping Kids Understand Toy Ads
  • Buy Me That Too: A Kid's Survival Guide to TV Advertising  (Part 1/2)
  • Buy Me That Too: A Kid's Survival Guide to TV Advertising  (Part 2/2)
  • Buy Me That 3 (Part 1 of 3) - Food Commercials
  • Buy Me That 3 (Part 2 of 3) - Food Commercials
  • Buy Me That 3 (Part 3 of 3) - Food Commercials

Deconstructing an Ad
  1. View these video clips without the images – sound only – write down what you hear.
  2. View the same clip a second time with sound and images - write down all you hear and see. What is being sold? What techniques are applied to sell this message?
  3. View one final time - with a partner deconstruct one element of the language of moving images - the cameras, lighting, audio (music, sounds, voice), setting, editing, actors.
  4. Reflect and Connect: Be prepared to share your findings and insights from the process and product of this exercise.
  • Followup - View some of the TV ads from this list: AdWeek 10 Best Commercials of 2012

Deconstructing video

Picture
Deconstructing a film clip (Baker p. 125)
FIRST: View a clip from the movie ET. Be prepared to discuss what you see? Hear? Feel?
​
THEN: Deconstruct the elements of the language of moving images - cameras, lighting, audio (music, sounds, voices), setting, editing, actors - using the viewing guides presented in Media Literacy in the K-12 Classroom, Film Analysis Cards (pg. 126-127). This will identify the focus while you are watching the film clip. During this second viewing, write down what did you see, hear and feel from the focus identified on your card. 

REFLECT: How did this focus change your viewing experience from the first to the second viewing? Why?

ET - The MOVIE

image of sponge bob
Deconstruct to Reconstruct
Tinkering and playing with advertisement creation can involve using a storyboard script file such as the sample provided here. It can be used and applied to BOTH the deconstruction of media messages in the analyzing process AND in the construction of media production when creating advertisements or stories in the classroom. Keep this template handy as you begin your own media crafting.

storyboard_script.docx
File Size: 43 kb
File Type: docx
Download File

wordle of visual literacy
Ontario Curriculum Expectations - links to the 'language of moving images'
Explore the application of moving images and fluid environments to your work as an educator in the Ontario context. 

Examine the Language Arts Curriculum Document - Media Expectations to determine which ones can be applied to the analysis, access, deconstruction, creation, writing, production and showcasing of moving images. This can be for any topic, but our focus here is on toy advertising, general advertising and public service announcements. Share your findings and ideas with the whole group.



Reflect and Connect: 
Questions to ask yourself - 
  • How will you continue to apply media literacy to your personal viewing of advertisements and moving images? Which element captures your attention and peaks your interest?
  • What issue will you translate into a PSA campaign in the classroom or outside of the classroom?
  • What do you need to learn more about before you can effectively teach about the 'language of moving images'?

Resources/Links:

  • Frank Baker, Media Smart Tips - I Want That 
  • Frank Baker, The Language of Film 
  • Frank Baker, Teaching Media with Technology, Learning and Leading, ISTE 
  • Top Ten Toy Commercials of All Time 
  • Renee Hobbs - Media Education Labs: 18 unit curriculum (teacher's guide, lesson plans, videos to view before and with students)

Tinkering with Flipgrid 

Part of today's media making environment includes open and accessible video response systems such as Flipgrid. The option for ONE free grid to share student responses can be a powerful teaching/learning tool where media and digital literacies can become integrated into the access, use and create sequence.

Post a response if you'd like. This grid will CLOSE and become password protected after today's class.
Picture
Course Website and Design
by HJ. DeWaard
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.